3.2.2 Changes

Well, 3.2 is still tingling and patch notes are already released for 3.2.2, including some changes for Paladin.

The changes.

Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.

This was coming, just how was unknown. It seems harsh but it's 10% off a multiplier. Paladins had the most threat at the moment so this isn't unexpected.

Touched by the Light: This talent now provides 20/40/60% of the paladin’s strength as spell power instead of 10/20/30% of the paladin’s stamina.

This is a consequence of something that was happening in Arenas with Paladins: "Proly" meaning playing as Protection spec with healing gear. the buff to spellpower from the ton of stamina actually pushed this ahead of Arena healing with a Holy spec. Protection spec also gives some utility, like...

Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.

Again, Arena related, due to Proly being simply too strong. I had this anyway because I had only 1 point in Improved Hammer of Justice. I'll have to shuffle some points.

Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack.

Finally something good about Command! Personally I always thought they should've dumped Command altogether and made Blood/Martyr take the place of this talented Seal instead of getting rid of Blood/Martyr altogether. It's likely this will bring back Seal switching for single (Vengeance/Corruption) vs. Multiple (Command) targets.

3.2.2 will also include a level 80 revamp of Onyxia, to celebrate the 5th anniversary of World of Warcraft. I'm quite looking forward to that, should be fun! The fact that they'll also be releasing Level 80-stat version of the Tier 2 helmets has nothing to do with it. No sir, not me. Not at all. Promise! Ok, maybe a little!

1 comment:

  1. If the Seal of Command changes go live I can personally see my self speccing in it as a tank for AoE trash and add duty. It just seems that Blizzard is making Paladins even better AoE tanks.


Thanks for your thoughts!