They ain't a-changing.
I raid 4 nights a week. Sunday, Monday, Wednesday and Thursday. That means I play until about 23:30 and get to bed about midnight. I get up at 6 so I'm suffering from lack of sleep most days.
My gear has been improving since moving to my new guild. Didn't get to do much 25man raids until I joined my current guild and the difference is noticable. Going into 25mans with 10man gear got me killed... a lot. Now I tend to survive the big double hits. (Kologarns melee + overhead smash comes to mind) It's nice to have 40k+ health as an Ulduar tank.
Coming back to something I've written about before, the block cap. I've got it unbuffed now (not counting holy shield as a buff). However it's divided as 23something% Dodge, 18% parry and 23something% block. Block is good, but not as good as avoidance. On something like Emalon's adds, block is awesome. they hit for about 3000 and blocking more than half of that is obviously a big reduction in damage taken. However when something hits me for 20k, blocking 1.5k isn't making enough of a difference. When I have some time I'm going to dig through my other gear and see if I can't rebalance my avoidance to block ratio while maintaining high stamina and the blockcap.
I've also started a Shaman which I intend to play as elemental. I must say I really like the Bind-On-Account items that are available for Emblems of Heroism. I bought the shoulders (which are mail, but neatly change to leather for my below-40 shaman.) Also the staff and both trinkets. Doing the quest that involves killing a level 20 elite dragon was a bit of a joke being so overpowered.
Follow the money, Overwatch edition
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